When working in game development, I love to take on various roles. These include game design, programming, and project management.
Unity is my preferred game engine.
Software and tools I’ve used:
- Microsoft Visual Studio
- Adobe Photoshop
- Source Tree
- Autodesk Maya
Other things I’ve worked with:
- Streaming (on sites like Twitch and Hitbox)
- Video (recording and editing)
- Game development teaching (the basics in Blender and Unity)
- Game testing (both physically at game companies and in online playtests/betas)
Some of my non-game related hobbies and interests:
- Reading a Fantasy or Sci Fi novel
- Watching intense Action Movies
- Cooking something I’ve never tried before